The best gaming headsets for 2024

Most of the time, the best gaming headset isn’t a “gaming headset” at all. Although these devices are often thought of as a distinct niche within the wider headphone market, they’re ultimately still headphones. And while it’s certainly not impossible to find gaming headsets that sound nice, those tend to cost much more than a comparable pair of wired headphones (yes, those still exist).

A good wired headphone remains your best bet if you want the most detailed sound possible at any given price point and don’t need something especially portable, which is usually the case while gaming. If you need to chat with friends, you can always buy an external microphone, whether it’s a USB mic, a cheaper clip-on model or a standalone option like the Antlion ModMic or V-Moda BoomPro. Oftentimes, those’ll make your voice sound clearer and fuller than a gaming headset’s built-in mic.

But we recognize that many people just want the convenience of an all-in-one combo. So after testing out a few dozen pairs over the past several months, we’ve put together a list of good headphones for gaming and full-on gaming headsets. We recommend you consider the former first, but all of them will make your play time more enjoyable.

What to look for in good gaming headphones

A black gaming headset with a built-in boom microphone, the HyperX Cloud Stinger 2, rests on a white table in an outdoors setting.
The HyperX Cloud Stinger 2.
Photo by Jeff Dunn / Engadget

Evaluating headphones is a particularly subjective exercise, so calling one pair the absolute “best” is something of a fool’s errand. At a certain point, whether you’re an audiophile or not, everything becomes a matter of taste. For most, a headphone with a wide soundscape and strong imaging performance — i.e., the ability to position sounds correctly, so you can more precisely tell where footsteps and other game effects are coming from — will provide the most immersive gaming experience, the kind that makes you feel like your head is within a given scene.

For that, you want a high-quality pair of open-back headphones. That is to say, an over-ear pair whose ear cups do not completely seal off the ear from air and outside noise. These are inherently terrible at isolating you from external sound and preventing others from hearing what you’re playing, so if you often play games in a noisy environment, their benefits will be blunted. But in a quiet room, the best open-back pairs sound significantly wider and more precise than more common closed-back models.

More up for debate is how a good gaming headphone should sound. If you want something that’ll help you in competitive multiplayer games, you may prefer a headphone with a flatter sound signature, which’ll keep a game’s mix from being overly boosted in one direction and is less likely to mask the smaller details of what’s happening around you. A slightly brighter sound, one that pushes the upper frequencies a tad, may also work. Open-back headphones almost never have huge sub-bass, so you rarely have to worry about low-end sounds muddying up the rest of the signature. In this light, the fact that an overwhelming amount of gaming headsets are closed-back and bass-heavy seems counterintuitive.

Lots of people love bass, though. And if you don’t really care about competitive play, some extra low-end can add a touch of excitement to action scenes or rousing soundtracks. You still don’t want a pair that boosts the low-end too hard — as many gaming headsets do — but the point is that what makes a pair “immersive” to one person may sound dull to another.

A quick PSA on wireless gaming headsets

Most people do not need a wireless gaming headset. The PS5 and Xbox Series X/S have a headphone jack built into their controllers, while the Nintendo Switch and most gaming PCs still carry the port as well. The cost of an OK wireless headset is often higher than a comparable wired one, and for the money most wireless models tend to provide worse audio quality and less-clear microphones. You also risk introducing issues with latency. (That’s why non-gaming Bluetooth headphones are a no-go here.) That said, the top end of the wireless headset market has improved noticeably in terms of audio, mic and battery performance over the past couple of years. You’ll still have to pay a significant premium to get one of those options, so they aren’t great values — but if you absolutely must go wireless, you won’t have to make as much of a sacrifice as you used to.

Honorable mentions

Other gaming headsets we tested

If the Audeze Maxwell is out of stock, the Logitech G Pro X 2 Lightspeed is another quality wireless headset worth considering. It sounds better than the HyperX Cloud Alpha Wireless, with satisfying but more controlled bass and more accurate mids, and it’s lighter on the head than the Maxwell. Logitech rates its battery life at 50 hours, but we found it to last much longer at moderate volumes. However, similar to the Astro A50 X, a dip in the treble makes it sound darker and more veiled than the Maxwell, and it doesn’t have any HDMI-switching tricks to fall back on. Its mic also sounds less natural than those of the Maxwell, A50 X and Cloud Alpha Wireless. Plus, while it can connect over a USB dongle, Bluetooth or a 3.5mm cable, it can’t pair to two devices at once like Audeze’s and Astro’s pairs. Our biggest issue is the price: Value-wise, it’s in something of a no man’s land at its MSRP of $250. It’s a fine choice if it dips below $200, though.

Xbox owners who want a more affordable wireless headset than the Audeze Maxwell could do worse than the SteelSeries Arctis Nova 7X. It’s another bass-forward pair, and its mic is comparable to that of the Cloud Alpha Wireless. It offers multiple connectivity options, including Bluetooth and a 3.5mm cable. While it’s marketed for Xbox, it can also connect to PCs and PS5s. Its 30-ish-hour battery life is well short of the Maxwell and Cloud Alpha Wireless, however, and its uneven treble can cause things like in-game dialogue to sound masked in certain titles.

The wired HyperX Cloud Alpha often goes for $80 or less, and at that price it’s a decent middle ground between the Cloud Stinger 2 and Astro A40 if you really want a closed-back gaming headset. It’s old, but its plush earpads and headband are comfy, and its detachable mic, while not superb, is still better than the one on the A40. Its treble is underemphasized, however, and again it sounds more “in your head” than Astro’s pair.

The Beyerdynamic MMX 200 and HyperX Cloud III Wireless gaming headsets lay on their sides on top of a brown wooden table.
The Beyerdynamic MMX 200 (left) and HyperX Cloud III Wireless (right).
Photo by Jeff Dunn / Engadget

The SteelSeries Arctis Nova Pro is comfortable and has a noticeably clearer mic than the Astro A40. It also comes with a useful DAC that makes it easy to adjust the headset’s EQ and game-to-chat mix on the fly. However, its closed-back design can’t provide the same enveloping sense of width, and its default sound can sound piercing in the treble. Like the Virtuoso Pro, it’s also a bit too pricey, typically hovering in the $200 to $220 range.

The SteelSeries Arctis Nova Pro Wireless is largely similar to its wired counterpart but adds a passable level of active noise cancellation. Being able to hot-swap battery packs and connect to multiple devices at once is also nice. It’s not as convenient for multi-console play as the Astro A50 X, though, and it usually costs more than the Audeze Maxwell, which sounds better, has a superior mic and lasts longer on a charge.

The wireless Beyerdynamic MMX 200 locates in-game effects accurately, feels sturdy and has a great boom mic, but it sounds less articulate than the Audeze Maxwell, with heavily exaggerated bass and recessed lower-mids. There’s no game-to-chat mix or custom EQ tools, which is tough for a $250 headset, and its 35-hour battery life is unremarkable. We also found its sweat-inducing ear cushions and headband to clamp down too tight for comfort. However, the built-in transparency mode is nice and the tight fit does a good job of isolating outside noise. 

The HyperX Cloud III Wireless is comfy and can last up to 120 hours per charge but sounds less dynamic than the older Cloud Alpha Wireless, with weaker bass response. Like that pair, it also lacks a 3.5mm jack, Bluetooth audio support and Xbox compatibility. The Cloud Alpha Wireless still gets nearly three times the battery life, too, so it remains a better buy if you want a wireless headset for PC or PS5 in the $150 range.

The Razer BlackShark V2 is lightweight and easy to wear, plus it doesn’t sound bad for a $100 closed-back headset. But it’s still not as immersive as the Astro A40, its mic makes voices sound thinner than the HyperX Cloud Alpha, and its plastic design feels cheap.

The $60 Xbox Stereo Headset straight up sounds bad, with overblown bass and underemphasized treble that makes finer details feel like they’re underwater.

This article originally appeared on Engadget at https://www.engadget.com/best-gaming-headset-130006477.html?src=rss

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Most of the time, the best gaming headset isn’t a “gaming headset” at all. Although these devices are often thought of as a distinct niche within the wider headphone market, they’re ultimately still headphones. And while it’s certainly not impossible to find gaming headsets that sound nice, those tend to…

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