Tag: author_name|Mat Smith

Onimusha: Way of the Sword might be a more forgiving kind of samurai epic

Capcom’s Onimusha series has been on a long hiatus. Combining Resident Evil-style rendered backgrounds with more agile characters, adding in demons, magic and a feudal Japan setting, the series span multiple sequels — and consoles — til the fourth entry in 2006. Roughly two decades (and console eras) later, Capcom…

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The Morning After: What to expect at Google’s Pixel 10 event tomorrow

After focusing its big Google I/O 2025 on AI tech and Gemini’s latest features, Google has new hardware. The next Made by Google event kicks off tomorrow, and Google has already confirmed how at least one of its new phones will look. Google Expect a little more fanfare than usual.…

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The Morning After: Insta360’s first drone is unlike anything else

The Insta360 Antigravity A1 is a new 360-degree FPV drone from a spin-off brand called Antigravity. The A1 includes a drone, OLED Vision goggles and a Grip motion controller — it’s more of a set. The drone has two ultrawide cameras that can capture 8K video, and it uses stitching…

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Insta360 Antigravity A1 drone preview: A 360-degree FPV drone unlike anything else

If DJI is entering the 360-degree action camera market, why shouldn't Insta360 venture into drones? That was my immediate thought when the company announced its first drone, the A1, from a spin-off brand and team called Antigravity. So, what is the A1? Is it an entry-level device? A camera for…

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The Morning After: The best Switch 2 games (so far)

A couple of months since the Switch 2 launched, we’ve all got to grips with the new magnetic-latching Joy-Cons, the jump in graphic fidelity and (honestly) the wait for a next-gen Zelda or Mario title. With the arrival of Donkey Kong Bananza, the new console has its first entirely new…

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The Morning After: Meta teases high-spec VR headset prototypes

Meta previewed some of its latest virtual reality prototypes this week and plans to demo them at next week’s SIGGRAPH conference. The aim, according to Meta’s blog post, is to offer VR experiences “indistinguishable from the physical world” — something it says no present-day VR system has yet done. It…

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