Sony announces the PS5 Pro with a larger GPU, advanced ray tracing, and AI upscaling

The PS5 Pro is official. After months of leaks, Sony just announced a more powerful PS5 console during a special technical presentation. Mark Cerny, the lead architect of the PS5 console, revealed says the PS5 Pro improves on the original console in three key ways: a larger GPU, advanced ray tracing, and custom AI-driven upscaling.

The PS5 Pro will launch on November 7th, priced at $699.99, and it looks similar to the slim version of the PS5 — just like recent leaks suggested it would. It has three stripes down the side, and appears to lack a disc drive.

The hardware upgrades inside will result in 45 percent faster rendering, according to Cerny, and should improve the detail of certain games and frame rates. One of the key reasons for the PS5 Pro is to allow PS5 Pro players to not have to choose performance modes over fidelity ones. “Players are choosing performance about three quarters of the time,” says Cerny.

The PS5 Pro also includes Sony’s new PlayStation Spectral Super Resolution (PSSR) feature, which is essentially an upscaling technique similar to Nvidia’s DLSS or AMD’s FSR to improve frame rates and image quality for PlayStation games. This custom PSSR upscaling is designed to replace a game’s existing temporal anti-aliasing or upsampling implementation.

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The PS5 Pro is official. After months of leaks, Sony just announced a more powerful PS5 console during a special technical presentation. Mark Cerny, the lead architect of the PS5 console, revealed says the PS5 Pro improves on the original console in three key ways: a larger GPU, advanced ray…

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