Tag: internet

Google is disappointing the Stadia community

"This is fine." Andrey Doronichev is in charge of gamer experience at Stadia, Google's fledgling cloud-gaming service. In a conversation with him about the company's confidence in Stadia three months post-launch, Doronichev was unflappable. Th… Source

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Online-only platforms are going offline with permanent spaces

The retailpocalypse started in 2010. It followed the 2008 global recession, with the parallel birth and rise of social media adding fuel to the growth of online shopping. Suburban and rural malls sat empty, underutilized or poorly maintained as the m… Source

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The Iowa app debacle is a bad omen for modernizing our elections

The American electoral system is a weird arcane thing. And primary politics even more so. Honestly, I could spend the next 2,000 words trying to explain the caucus process and, chances are, I'd still only be scratching the surface. So, I've got… Source

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Google and Facebook turn their backs on undersea cable to China

Google and Facebook seem to have resigned themselves to losing part of the longest and highest profile internet cable they have invested in to date. In a filing with the Federal Communications Commission last week, the two companies requested permission to activate the Pacific Light Cable Network (PLCN) between the…

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‘Apex Legends’ is the next big game to try to crack China’s mobile market

During its earnings call last week, EA confirmed that a mobile version of Apex Legends is definitely in development. Executives didn't say when it's expected to launch, but they did mention they're building the smartphone version with a partner… Source

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Nintendo adds monthly subscription to ‘Fire Emblem Heroes’

Fire Emblem Heroes (FEH) is Nintendo's mobile money-maker. The free-to-play RPG has pulled in, according to SensorTower, $656 million since its release three years ago — over $200 million more than all of Nintendo's other mobile games combined. That… Source

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