Tag: gaming

Rainbow Six Tactics game director says players can’t repeatedly play their favorite Operators because of the game’s fatigue and injury system — ‘It’s a way to push players to use their tools and shuffle their roster’

Rainbow Six Tactics game director Martial Potron says the game’s fatigue and injury system will encourage players to try other Operators Operators can go out of commission if they’re injured, pushing players to shuffle through the roster Potron says this also reminds players that Operators are “human” Rainbow Six Tactics…

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Turtle Beach Rematch review: The cutest Switch 2 controller of the bunch

Official Nintendo designs and RGB lighting give the Rematch an adorable edge. Source

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Alien: Isolation 2’s Xenomorph has animations initially designed for the first game, but the team ‘didn’t have the technology at the time’ to use them — but now the Alien is even more ‘responsive’ and ‘reactive’

Alien: Isolation 2 principal environment artist Archie Whitehead says the Xenomorph uses legacy animations that Creative Assembly designed for the first game He explains that the studio didn’t have the technology to implement it at the time The sequel animations have been improved so the alien is “more responsive” Alien:…

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Creative Assembly says Alien: Isolation 2’s protagonist is a Yutani employee, which offers ‘a new perspective to the franchise’ — ‘Weyland-Yutani is an English-Japanese speaking company, and the Japanese side doesn’t really get explored that much’

Creative Assembly says Alien: Isolation 2‘s protagonist will offer “a new perspective to the franchise” Blake is a Weyland-Yutani employee, with principal environment artist Archie Whitehead saying the Japanese side hasn’t been explored a lot Principal UI artist Laura Mouther says Blake isn’t like any other Alien protagonist and “is…

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Cairn and Furi creator’s games are all so different that ‘there’s a chance our next game is an MMO match-3 about friendship,’ jokes creative director, Emeric Thoa

The Game Bakers’ creative director says he wants people to “remember our games forever” It means the team may take risky or polarizing decisions, but it’s worth it to build a passionate audience It’s paid off with games like Cairn, which has achieved excellent reviews and award recognition, and is…

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