Tag: epic games

‘Fortnite’ is finally available through the Google Play Store

Epic Games’ determination to avoid the Google Play Store appears to have given way to pragmatism. The studio has released Fortnite in the Play Store, letting anyone install the battle royale shooter on Android without the hassle of downloading Epic’s… Source

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Travis Scott is going on tour in ‘Fortnite’ starting April 23rd

Travis Scott is taking a different approach to virtual concerts in the pandemic era: he’s going on tour in Fortnite. Epic has revealed that the rap star is launching an “Astronomical” experience in the battle royale game that includes both performanc… Source

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Houseparty reports 50M sign-ups in past month amid COVID-19 lockdowns

Houseparty, the popular video chat application acquired by Fortnite maker Epic Games in 2019, has seen massive growth due to the COVID-19 pandemic. With government lockdowns keeping people from being able to visit friends and other loved ones in person, consumer demand for video chat apps has skyrocketed. This has…

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With kids and adults staying at home, are virtual worlds ready for primetime?

We’ve been diligently following the development of virtual worlds, also known as the “metaverse,” on TechCrunch. Hanging out within the virtual worlds of games has become more popular in recent years with the growth of platforms like Roblox and open-world games like Fortnite, but it still isn’t a mainstream way…

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The companies that will shape the upcoming multiverse era of social media

Throughout this series on the rise of multiverse virtual worlds, I have outlined the collision of gaming and social media into a new multiverse era of social media within virtual worlds due to technological and cultural changes. The result will be a healthier ecosystem of social media than what currently…

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Making money from games: the future of virtual economies

In Part 6 of our multiverse series, we discuss the business opportunities and compliance challenges of virtual economies Eric Peckham @epeckham / 11 hours Fictional portrayals of virtual worlds such as “Ready Player One” and “The Matrix” typically portray the physical and virtual worlds as distinct realms siloed from each…

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