Tag: computing
Why every PC game needs a built-in benchmark tool
So, I’m a computer hardware journalist, and naturally I do a lot of benchmarking with PC games. That doesn’t mean that anything I’m about to say is completely about self-interest. All that said, I’ve been looking forward to Warhammer 40K: Space Marine II for a number of reasons. First, it…
Read MoreThis AI can turn your mundane video into a special effects spectacular
Runway’s AI video creation and editing service has added the promised video-to-video revamp feature to its Gen-3 Alpha model platform. The video-to-video tool lets you submit a video and a text prompt to alter it. The changes can adjust the setting, performers, or other elements of the video to match…
Read MoreMicrosoft plans to debloat Edge browser and take a leaf out of Google Chrome’s book when it comes to Settings
Microsoft is planning to streamline its Edge browser considerably when it comes to the configuration of the app. Windows Latest noticed that the official roadmap website for Microsoft 365 now has an update for Edge which informs us that the Settings for the browser are going to be revamped to…
Read MoreCopilot Wave 2 supercharges productivity with AI across all your Microsoft 365 apps
Microsoft added Copilot, its generative AI chatbot, to Microsoft 365 back in March last year, but now it’s launching what it’s calling ‘Wave 2’ of its AI-assisted boost to your productivity by revamping the whole way you work with Copilot, and adding some more AI features to the Microsoft 365…
Read MoreMeta Connect 2024: 5 things I want to see at the rumored Meta Quest 3S launch event
With Meta Connect 2024 just around the corner – September 25-26 – I’m sharing the five announcements I most want to see at the event, as well as explaining why I think they are (or aren’t in one entry’s case) likely to happen. Meta Connect is an annual Meta event…
Read MoreFlappy Bird reboot will never match the awfulness of the original and that’s a problem
Flappy Bird set the bar (or rather pipes, placed randomly) for mobile game simplicity. Between that and its bizarrely high level of difficulty, it created a devilish blend of game-playing compulsion I have rarely seen, before or since. When indie developer Dong Nguyen launched it in 2014, it was almost…
Read MoreRecent Posts
- I tried adding audio to videos in Dream Machine, and Sora’s silence sounds deafening in comparison
- iPhones are briefly changing ‘racist’ to ‘Trump’ due to an iOS dictation issue
- We finally know who’s legally running DOGE
- OpenWrt debuts “unbrickable” hacker-friendly, security-focused wireless router that promises to “never be locked”
- Apple is fixing a voice dictation bug that substitutes ‘Trump’ for ‘racist’
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