Tag: author_name|Jessica Conditt
Bloober Team is done making psychological horror games
Layers of Fear was Bloober Team’s final psychological horror game. The studio didn’t advertise this fact, but behind the scenes, a switch flipped weeks ago: When the remastered and expanded Layers of Fear collection came out on June 15th, it marked the end of a phase that was known internally…
Read More‘Simpler Times’ is the coziest game I’ve played in a long time
Warm afternoon sunlight streams through the bay windows. A tree beyond the panes throws shadows across a plush rug, partially covered by an open cardboard box. The bedroom is compact and bright, and it’s filled with the remnants of youth: books and family photos line the walls, and the desk…
Read MoreWhy the ‘Oxenfree II’ team became Netflix’s first game studio
In early 2021, Night School was in the market for a partnership. The studio’s debut game, Oxenfree, was a breakout success in 2016, and it was followed by Afterparty in 2019 and then 2020’s Next Stop Nowhere, an Apple Arcade exclusive. By 2021, co-founders Sean Krankel and Adam Hines had made…
Read MoreUbisoft needs a reboot
At some point in the last console generation, Ubisoft lost its soul. It was a piecemeal erosion process that started in 2015, and it finally resulted in a complete identity collapse somewhere between the studio’s unironic rollout of in-game NFTs and its sixth delay of Skull & Bones. Ubisoft has…
Read More‘Alan Wake II’ stands out in a sea of sequels
I’m worried about Saga Anderson. She’s a seasoned FBI agent investigating a string of ritualistic deaths around Cauldron Lake, and she’s a little too impressed by all the supernatural gore she encounters. At one point, she’s talking to her partner about the cult activity they’ve seen – the dismembered body…
Read More‘Immortals of Aveum’ first look: A little more magic and this might be wonderful
When I saw the announcement trailer for Immortals of Aveum in the winter of 2022, I was surprised by my own interest in the game. Immortals came from an unproven studio founded four years prior by Bret Robbins, a AAA creative director who most recently built a trio of Call…
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