Tag: Augmented Reality
Games already are social networks
In Part 1 of our Virtual Worlds series, we look at how games have already become popular social platforms Eric Peckham @epeckham / 8 hours Video games are only getting more popular. Roughly 2.5 billion people around the world played games last year, double the number of players in 2013.…
Read MoreForensic Architecture redeploys surveillance state tech to combat state-sponsored violence
The specter of constant surveillance hangs over all of us in ways we don’t even fully understand, but it is also possible to turn the tools of the watchers against them. Forensic Architecture is exhibiting several long-term projects at the Museum of Art and Design in Miami that use the…
Read MoreHTC debuts ‘Project Proton’ concept Vive headset
Like practically everyone else in the mobile world, the cancellation of MWC on extremely short notice left HTC in the lurch. While the company has moved much of its efforts away from smartphones in general, the Taiwanese manufacturer has begun to use the show to showcase much of its VR…
Read MoreSnap accelerator names its latest cohort
Yellow, the accelerator program launched by Snap in 2018, has selected ten companies to join its latest cohort. The new batch of startups coming from across the U.S. and international cities like London, Mexico City, Seoul and Vilnius are building professional social networks for black professionals and blue collar workers,…
Read MoreApple expands ‘Quick Look’ to let retailers sell things directly in augmented reality
That couch you’re thinking about sure would look good in your living room… or would it? To drag up a decade-old (!) catchphrase: There’s an app for that. There are a ton of apps for that, really. Seeing what furniture might look like in a room is one of the…
Read MoreWill Apple, Facebook or Microsoft be the future of augmented reality?
Tim Merel Contributor More posts by this contributor VR/AR startup valuations reach $45 billion (on paper) Despite short-term questions, games software/hardware to top $200 billion by 2023 Apple is seen by some as critical to the future of augmented reality, despite limited traction for ARKit so far and its absence…
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