Tag: Arts & Entertainment
‘G.I. Joe: Wrath of Cobra’ continues the retro beat-‘em-up renaissance
A new G.I. Joe beat 'em up is on its way. Hasbro, developer Maple Powered Games and publisher Freedom Games announced G.I. Joe: Wrath of Cobra today. The upcoming retro game will let you play as series stalwarts Duke, Scarlett, Snake Eyes, Roadblock and other classic characters. It joins TMNT:…
Read MoreThe ‘Gran Turismo’ movie can’t help but be cringe
Not since The Wizard hyped up an entire generation for Super Mario Bros. 3 has a film about video games felt as naked a marketing ploy as Gran Turismo. Based on an improbable true story, the movie follows Jann Mardenborough (Archie Madekwe), a 20-something Gran Turismo fanatic who wins a…
Read More‘Ahsoka’ is both solid Star Wars and proof that there’s too much Star Wars
208 episodes of The Clone Wars and Star Wars Rebels. Three Tales of the Jedi shorts. Two episodes of The Mandalorian and The Book of Boba Fett. One movie. That's everything you'll need to see to truly understand everything going on in the new Ahsoka series on Disney+. For Star…
Read MoreWhatsApp lets you create groups without naming them
WhatsApp will now let you create small groups without first naming them. Mark Zuckerberg announced the new feature in a Facebook post (viaTechCrunch). You previously had to choose your group’s name when setting it up. TechCrunch reports that unnamed groups have a cap of six members instead of the named…
Read MoreThe Morning After: Atari’s new miniature console plays 2600 and 7800 game carts
Atari is launching another retro home console, after its last effort. The Atari 2600+ pays homage to the original Atari 2600, launched in 1977, but this remake echoes the four-switch model from 1980. (Of course, we’re going to get specific.) Atari The console has been “lovingly recreated to the same…
Read MoreHitting the Books: Why we haven’t made the ‘Citizen Kane’ of gaming
Steven Spielberg’s wholesome sci-fi classic, E.T. the Extra-Terrestrial, became a cultural touchstone following its release in 1982. The film’s hastily-developed (as in, “you have five weeks to get this to market”) Atari 2600 tie-in game became a cultural touchstone for entirely different reasons. In his new book, The Stuff Games…
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