Category: movies

Seeking Mavis Beacon is a wild Sundance doc about the search for a lost tech icon

With a healthy dose of heart and whimsy, the Sundance documentary Seeking Mavis Beacon follows two young Black women who are devoted to finding the original model for Mavis Beacon Teaches Typing. If you touched a computer during the '80s or '90s, there's a good chance that Mavis helped you…

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Hideo Kojima’s documentary will be a Disney+ exclusive

Hideo Kojima said his documentary, Hideo Kojima: Connecting Worlds, will be distributed exclusively by Disney+. The legendary game designer posted Thursday on X (formerly Twitter) that the film, which premiered at the Tribeca Film Festival this summer, will launch globally in the spring of 2024. Hideo Kojima: Connecting Worlds tracks…

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The Creator review: A visually stunning, yet deeply shallow, AI epic

Equal parts Terminator, The Golden Child and The Matrix prequel, The Creator is yet another sci-fi epic about a war between humans and AI, one told by someone who just can't shut up about their time backpacking across Asia. Director Gareth Edwards clearly understands the power of scale and spectacle,…

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Netflix mails its final DVDs to subscribers

Netflix is shipping its final DVD rentals, marking the end of an era that helped make the company the streaming behemoth it is today. "Netflix will mail its final DVD on September 29, 2023," the company said in a post on X yesterday. "But the red envelope remains an enduring…

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The ‘Gran Turismo’ movie can’t help but be cringe

Not since The Wizard hyped up an entire generation for Super Mario Bros. 3 has a film about video games felt as naked a marketing ploy as Gran Turismo. Based on an improbable true story, the movie follows Jann Mardenborough (Archie Madekwe), a 20-something Gran Turismo fanatic who wins a…

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Hitting the Books: Why we haven’t made the ‘Citizen Kane’ of gaming

Steven Spielberg’s wholesome sci-fi classic, E.T. the Extra-Terrestrial, became a cultural touchstone following its release in 1982. The film’s hastily-developed (as in, “you have five weeks to get this to market”) Atari 2600 tie-in game became a cultural touchstone for entirely different reasons. In his new book, The Stuff Games…

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