Category: gaming

Lego Super Mario is coming later this year

Toys are better now. There, I said it. Don’t get me wrong, I treasure the tub of action figures gathering decades of dust in my parents’ attic, but get a load of this Super Mario Lego play set. I would have happily used up all the nights of Hanukkah on…

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Horizon raises another $5M to put virtual items on the blockchain and launch its first game

If a player picks up an item in an online video game, who owns that item? The player, or the company that made the game? In most cases, the answer is probably closer to the latter. The item may be in the player’s digital inventory, but the company can take…

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Does the Xbox Series X make gaming PCs obsolete?

The Xbox Series X is going to be a beast. On paper, its sheer power blows away most gaming rigs today — but what does that mean for PC enthusiasts? To be honest, there's still plenty we don't know about the Series X or what the state of PC hardw……

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Tilting Point acquires mobile game Star Trek Timelines

Tilting Point announced this morning that it has acquired Star Trek Timelines, a free-to-play character collection game, from the game’s developer Disruptor Beam. It’s also hired Disruptor Beam team members to create a new studio, Wicked Realm Games. This follows Disruptor Beam‘s shuttering of its other titles, Game of Thrones Ascent…

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The companies that will shape the upcoming multiverse era of social media

Throughout this series on the rise of multiverse virtual worlds, I have outlined the collision of gaming and social media into a new multiverse era of social media within virtual worlds due to technological and cultural changes. The result will be a healthier ecosystem of social media than what currently…

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Making money from games: the future of virtual economies

In Part 6 of our multiverse series, we discuss the business opportunities and compliance challenges of virtual economies Eric Peckham @epeckham / 11 hours Fictional portrayals of virtual worlds such as “Ready Player One” and “The Matrix” typically portray the physical and virtual worlds as distinct realms siloed from each…

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