Category: entertainment
Instagram prototypes letting IGTV creators monetize with ads
Instagram may finally let IGTV video makers earn money 18 months after launching the longer-form content hub. Instagram confirms to TechCrunch that it has internally prototyped an Instagram Partner Program that would let creators earn money by showing advertisements along with their videos. By giving creators a sustainable and hands-off…
Read MoreNetflix’s horrible autoplay previews can be turned off
Listen, this week sucks. Last week pretty much sucked, too. Honestly, it’s probably time to just scrap this stupid jerk of a year and give 2021 a go. (Spoiler: that one will suck, too). But you take your victories where you can get them, and Netflix just handed us a…
Read MoreDisney+ to launch in India through Hotstar on March 29
Disney plans to bring its on-demand streaming service Plus in India through Hotstar on March 29, a little earlier than expected, the company said Tuesday. In an earnings call with analysts, Disney chief executive Bob Iger said the company will launch the service in the world’s second largest internet market…
Read MoreDisney+ already has 26.5M subscribers
The Walt Disney Company just announced that its streaming service Disney+ has 26.5 million paying subscribers — ahead of the already impressive 25 million predicted by Wall Street analysts. Disney+ launched on November 12 and is not yet available globally. The day after the launch, the company said the service already…
Read MoreDaily Crunch: Hulu CEO steps down
The Daily Crunch is TechCrunch’s roundup of our biggest and most important stories. If you’d like to get this delivered to your inbox every day at around 9am Pacific, you can subscribe here. 1. Hulu restructures under Disney, CEO Randy Freer departs Hulu CEO Randy Freer is stepping down from…
Read MoreNintendo adds monthly subscription to ‘Fire Emblem Heroes’
Fire Emblem Heroes (FEH) is Nintendo's mobile money-maker. The free-to-play RPG has pulled in, according to SensorTower, $656 million since its release three years ago — over $200 million more than all of Nintendo's other mobile games combined. That… Source
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