Category: Consoles & PC

There’s no need for a handheld Xbox console – we already have them

There are all sorts of things that could make Xbox a success over the next few years: the launch of The Elder Scrolls 6, Fable 4, expanded Game Pass options, a killer expansion for Starfield, and a host of exclusives. But the one thing I don’t think will change the…

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Helldivers 2 adds Quasar Cannon and Heavy Machine Gun Stratagems to accidentally shoot your friends with

Co-op shooter Helldivers 2 is back with yet another update, this time adding two all-new Stratagems that seem specifically designed to help combat the brutal Automaton enemy type. The official Helldivers 2 X / Twitter account confirmed these powerful weapons with a neat, lore-appropriate graphic that shows off the LAS-99…

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Sony successfully defends itself in court amidst controller patent lawsuit

Sony has won a court battle instigated by Genuine Enabling Technology (GET) that accused the PlayStation maker of infringing on one of its controller technology patents. At the time of filing, the most recent Sony console would have been the PlayStation 4. As reported by Gamesindustry.biz, the lawsuit originally filed…

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PC gaming handhelds should “feel like an Xbox” says Microsoft’s Phil Spencer, but he’s wrong – they could be something even better

It’s already common knowledge that Phil Spencer, head of Microsoft’s Xbox division, has been interested in the burgeoning PC gaming handheld market. But a recent interview with him during the Game Developers Conference (GDC 2024) revealed what exactly he wants from such a handheld from Microsoft. According to the interview,…

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Final Fantasy 16 on high-end PCs will have better performance than PS5, but the producer encourages users to try the demo first

Final Fantasy 16‘s producer Naoki Yoshida has offered some insight into the game’s PC performance benchmark. Earlier this month, Yoshida confirmed that after almost one year of PlayStation 5 exclusivity, the PC port of Final Fantasy 16 is now in the “final stages of optimization”, and that although it doesn’t…

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The Dragonsplague of Dragon’s Dogma 2 could’ve been in the first game, but ‘limitations of the PS3’ pushed it to the sequel

Dragon’s Dogma 2 director Hideaki Itsuno has shared that the game’s most devastating feature was being considered as early as the series’ 2012 original. Itsuno confirmed as much in a recent interview with Automaton Media, explaining that in-depth systems like Dragonsplague – as well as featuring two massive countries to…

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