Category: author_name|Kris Holt
Meta is ditching third-party fact checkers on Facebook, Instagram
Meta CEO Mark Zuckerberg announced a big shift in the company’s approach to moderation and speech. Meta will be suspending its fact-checking program and will move to an X-style Community Notes model on Facebook, Instagram and Threads. In a video, Zuckerberg said that Meta has “built a lot of complex…
Read MoreThe next game from the Sifu team is… a 5v5 arcade soccer title?
Brawlers Absolver and Sifu put Sloclap on the map thanks to their memorable looks, slick action and crunchy animations. So naturally the next project for the French studio is [checks notes] a 5v5 arcade soccer game. Uh, sure! Rematch, which is slated to arrive next summer, perhaps makes more sense for Sloclap…
Read MoreGoogle lays out its vision for an Android XR ecosystem
Google’s latest push into extended reality is taking shape. While the company isn’t entirely ready to show off any products just yet, it has laid out a vision for a unified Android XR ecosystem that will span a range of devices — such as virtual reality headsets and mixed reality…
Read MoreFeltopia is a side-scrolling shoot ’em up animated in felt
There’s been a bit of a resurgence of stop-motion games in recent years. For one thing, The Spirit of the Samurai is set to arrive on Thursday and it looks pretty compelling (you can play as a cat in some sections!). During the Day of the Devs showcase, we got…
Read MoreIncolatus: Don’t Stop, Girlypop! may be the Y2K fever dream arena shooter you never knew you needed
What would it look like if you took the fast-paced arena shooter stylings of Doom Eternal and flipped the gory, grimdark aesthetics upside down? You might end up with something like Incolatus: Don't Stop, Girlypop!. It's a "Y2K girly-pop arena-style movement shooter where standing still is not an option," as…
Read MoreTrombone Champ in VR is some of the most ridiculous fun I’ve had all year
Until very recently, my only experience with VR was a one-minute demo about nine years ago. With an Oculus Rift strapped to my face, a virtual catapult hurled me over a low-res city. It was painfully disorienting and I felt my legs give way a bit. I swore off VR…
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