Author: Zach_Wilson

12 perfect gifts for passionate home cooks, curated by a kitchen tech editor

Looking for a Christmas gift for someone who loves spending time in the kitchen? I’ve got just what you need. I’m TechRadar’s kitchen tech expert, and I’ve put together a list of 12 thoughtful gifts that will brighten their day, and their countertop. Any keen home cook will likely already…

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I reviewed Marshall’s mid-sized Bluetooth speaker and its stereo sound blew me away

Why you can trust TechRadar We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test. Marshall Middleton II: two-minute review The Marshall Middleton II is a small-to-mid sized Bluetooth speaker that combines a classy…

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A very human vision for going all-in on AI

It’s easy to think about AI as a sort of existential battle between human and machine. Maybe it will be, someday, in a Skynet sort of way. But there are also lots of people trying to figure out how to use AI not as a replacement for human creativity and…

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Threats to watch this year: from data theft and extortion to EDR killers

As cybersecurity threats continue to grow in scale, sophistication and intent, it’s vital for organizations to understand the top actors, emerging risks and evolving techniques shaping the landscape to help strengthen cyber defenses. A recent report by Bridewell highlights just how dynamic the adversarial environment has become over the past…

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What Google Glass got right — and really, really wrong

Google didn’t invent the concept of smart glasses, but it did help make them mainstream. In retrospect, 13 years after their launch, this is both a good and bad thing. Glass made a lot of people dream about new ways to use computers without staring down at screens all day.…

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A love letter to glory days of iPhone gaming

It may be hard to believe now, but the App Store was once a thriving place for inventive indie games. The ubiquity of the iPhone coupled with the relative ease of development for the platform meant that smaller studios were able to get their games in front of huge audiences,…

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