Month: September 2023
Good news, everyone: Apple’s Polishing Cloth supports the iPhone 15 Pro Max
It’s that time of year again — the time when millions around the world nail their eyeballs to the Apple Store website and wait, unblinking, to find out whether the new iPhones and Apple Watches are compatible with the $19 Polishing Cloth Apple launched in 2021. After all, you bought…
Read MoreUnity has changed its pricing model, and game developers are pissed off
Popular video game engine Unity is making big changes to its pricing structure that’s causing confusion and anger among developers. On Tuesday, Unity announced that on January 1st, 2024, it would be implementing a pay-per-download pricing scheme that would charge developers a flat fee any time a game using Unity…
Read MoreT-Mobile to buy more 5G airwaves from Comcast for up to $3.3 billion
T-Mobile is buying airwaves from Comcast in a deal valued at up to $3.3 billion. In a blog post on Comcast’s site, the company explains that it will sell spectrum in the 600MHz band as it is “unlikely” to need it. Comcast announced plans to build out a 5G network…
Read MoreDouble Tap lets you operate the Apple Watch 9 without touching the screen
During its recent Wonderlust event, Apple unveiled the upcoming Apple Watch Series 9, and with it an ingenious new way to control the wearable called Double Tap. With this feature, users can perform the “most common actions on [their] Apple Watch Series 9” just by quickly tapping their index finger…
Read MoreSteelSeries is revamping its Arctis Nova 7 gaming headsets with a gorgeous new color
SteelSeries revealed its latest special edition revamp of the Arctis Nova 7 gaming headset line, dubbed the White Collection. Two headset models, the Arctis Nova 7X for Xbox consoles and the Arctis Nova 7P for PlayStation consoles, will come in a gorgeous new white color. The new headsets also have…
Read MoreUnity will start charging developers each time their game is installed
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the company wrote in a blog post announcing the change. “We chose this because each…
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